![]() ![]() The world of Gran Soren is a vast place to explore and so delightfully bursting with secrets and treasures that I felt compelled to explore every nook and cranny on the map. Without a doubt, exploration and combat are the pillars that hold the whole experience up. If you, like me, are exhausted by the proliferation of boring open world tropes like pointless filler content that constantly barrages you in an effort to keep you playing well after the credits have rolled, you’ll be happy to know that Dragon’s Dogma avoids many of these tired designs almost entirely. It’s a relief to say that the PC port of Dragon’s Dogma is as good as it is (even if it could still be better) because it means very little can come between enjoying one of the most unique and original RPGs released in the last few years. These little foibles aren’t terribly annoying though, and after a few hours I was comfortably navigating the menu even if I was having to reach to hit keys on the other end of the keyboard. Though some keys can be remapped, certain keys for navigating menus can’t, which is disappointing as the menus weren’t well-built for keyboard and mouse use. Though the game was obviously designed to be played with a controller, and many would still prefer it, I found playing with a keyboard and mouse to be surprisingly enjoyable and easy after adjusting to some of its quirks. You won’t have to wait five seconds for vendors to load when strolling the streets of Gran Soren, but I was still disappointed with the way enemies would sometimes appear only feet in front of me. ![]() Loading screens between zones can still be longer than I would have hoped, and characters popping into the environment at short distances is still an issue but nowhere near as bad as it was on console. Uncompressed textures can make certain assets, like armour, look pretty great, but overall the character models and landscape look especially dated. ![]() Dragon’s Dogma from showing the wrinkles of its age and limitations made to make the experience fit on last generation consoles. ![]()
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